• 5th level Necromancy
  • Casting Time: 1 Action
  • Range: 120 ft
  • Components: V, S
  • Duration: Concentration, 1 minute
  • Classes: Sorcerer, Warlock

You release necromantic forces at a creature which causes the creature’s bones to thrash around inside their body against their will. Choose a creature within range. The creature must succeed a Strength saving throw or start convulsing. Convulsing creatures move half their speed in a random direction at the beginning of their turn, have disadvantage on attack rolls, and deal half damage from attacks. 

If a convulsing creature has spell slots, their body contorts and bends in a way to use their magic incorrectly. At the start of a convulsing creature’s turn they expend their highest level spell slot and take 1d6 force damage per level of spell slot expended.

At the end of a convulsing creature’s turn, the creature makes another strength saving throw. On a success, the spell ends on that creature.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, you may select an additional target for each spell level above 5th level.