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Character Creation
every species has a set amount of points to buy perks with and start with a race specific perk
there are 2 sets of perks, one that give you buffs but require points and one that give you debuffs/ flaws/ nerfs that give you points
{simple exemple: a perk that gives you +2 hp per level would cost 5 perk points, and a perk that would make you move 1m slower would give you 4 perk points}
base species
- human (more perk points)
- elf
- titan born
- dwarf
- Lizards
- Halflings (gain the benefit form a Species and the downside of a other)
- {a DLC for later Species bolow}
- Maliain {Feline Canine facts} (get a set of animel triads that have there up and down sides that they can chose form) {a DLC for later}
- Robots / constructs
- Orc
Human
Size : Medium or small
PP : 11
Speed : 5m
Specific perks : you gain 1 inspiration per long rest
and Chose 1
-
skilled: gain 2 skill proficiency
-
fast: gain 1m of speed
Elf
Size : Medium or big
PP : 6
Speed : 5m
Specific perks : Chose 1
Titan Born
Size : Medium or big
PP : 8
Speed : 5m
Specific perks : you can’t lose limes, don’t need to worry about food
and Chose 1
- rough skin: immune to 1 DoT effect
- Harded stone: +1 Hp per level and +1 to AC (only the hp is per level)
- Tremor sense: you can see grounded targets even behind cover
Dwarf
Size : Medium or small
PP : 7
Speed : 5m
Specific perks : Tremor sense(you can see grounded targets even behind cover)
and Chose 1
- rough skin: immune to 1 DoT effect
- good heard: gain 2 HP per lvl
Reptiloid
Size : Medium or small
PP : 7
Speed : 5m
Specific perks : Chose 1
- Breath weapon : you gain a breath weapon
- Hard skin : you gain +2 ac
- Sharp claws : your unarmed attack is a d6
- Winged : you gain wings and can fly for 1 minute
Perks
(pp is Perk point)
list of perks
you cant take opposites of a perk/ you cant take both the positive and the negative prek
Positive Perks
- gain a General Action (cost 12pp)
- gain 1m of movement speed (cost 8pp)
- gain a proficiency in a skill (cost 3pp)
- Gain an extra time slot while resting (cost 7pp)
- gain a +1 to a stat (costs 6pp)
Negative Perks
- 1 to a stat (gain 7pp)
- 1 ac (gain 5pp)
- 2 hp per level (gain 7pp)
- lose a time slot while resting (gain 5pp)
- 1m of movement speed (gain 5pp)
- 1 bonus action [cant go in the negative] (gain 6pp)
- gain a vulnerability (gain 10pp)
- Illiterate: cant read/learn any language (gain 2pp)
- Unlucky: you always have disadvantage (gain 9pp)