**

Character Creation

every species has a set amount of points to buy perks with and start with a race specific perk 

there are 2 sets of perks, one that give you buffs but require points and one that give you debuffs/ flaws/ nerfs that give you points 

{simple exemple: a perk that gives you +2 hp per level would cost 5 perk points, and a perk that would make you move 1m slower would give you 4 perk points}

base species

  • human (more perk points)
  • elf 
  • titan born
  • dwarf
  • Lizards
  • Halflings (gain the benefit form a Species and the downside of a other) 
  • {a DLC for later Species bolow}
  • Maliain {Feline Canine facts} (get a set of animel triads that have there up and down sides that they can chose form) {a DLC for later}
  • Robots / constructs
  • Orc

Human

Size : Medium or small
PP : 11

Speed : 5m

Specific perks : you gain 1 inspiration per long rest
and Chose 1

  • skilled: gain 2 skill proficiency

  • fast: gain 1m of speed

Elf

Size : Medium or big
PP : 6

Speed : 5m

Specific perks : Chose 1

Titan Born

Size : Medium or big
PP : 8

Speed : 5m

Specific perks : you can’t lose limes, don’t need to worry about food
  and Chose 1

  • rough skin: immune to 1 DoT effect
  • Harded stone: +1 Hp per level and +1 to AC (only the hp is per level)
  • Tremor sense: you can see grounded targets even behind cover

Dwarf

Size : Medium or small
PP : 7

Speed : 5m

Specific perks : Tremor sense(you can see grounded targets even behind cover)

  and Chose 1

  • rough skin: immune to 1 DoT effect
  • good heard: gain 2 HP per lvl

Reptiloid

Size : Medium or small
PP : 7

Speed : 5m

Specific perks : Chose 1

  • Breath weapon : you gain a breath weapon
  • Hard skin : you gain +2 ac
  • Sharp claws : your unarmed attack is a d6
  • Winged  : you gain wings and can fly for 1 minute

Perks 

(pp is Perk point)

list of perks

you cant take opposites of a perk/ you cant take both the positive and the negative prek

Positive Perks 

  • gain a General Action (cost 12pp)
  • gain 1m of movement speed (cost 8pp)
  • gain a proficiency in a skill (cost 3pp)
  • Gain an extra time slot while resting (cost 7pp)
  • gain a +1 to a stat (costs 6pp)

Negative Perks

  • 1 to a stat (gain 7pp)
  • 1 ac (gain 5pp)
  • 2 hp per level (gain 7pp)
  • lose a time slot while resting (gain 5pp)
  • 1m of movement speed (gain 5pp)
  • 1 bonus action [cant go in the negative] (gain 6pp)
  • gain a vulnerability (gain 10pp)
  • Illiterate: cant read/learn any language (gain 2pp)
  • Unlucky: you always have disadvantage (gain 9pp)