Spell slop
Spell ruling’s
there are 4 types of spells
- Attack roll spell
- Saving throws spell
- Accelerated spells
- Fatigued spells
Attack Roll spells
Some spells require the caster to make an attack roll to determine whether the spell hits a target. Here’s how to calculate the attack modifier for your spells:
Spell attack modifier = your spellcasting ability modifier + your Proficiency Bonus
Saving Throws spells
Many spells specify that a target makes a saving throw to avoid some or all of a spell’s effects. The spell specifies the ability that the target uses for the save and what happens on a success or failure. Here’s how to calculate the DC for your spells:
Spell save DC = 8 + your spellcasting ability modifier + your Proficiency Bonus
Accelerated spells
a accelerated spells is a spell that give a max number, you roll until you hit this number the amount of roll = the dmg you deal
{you have a spell max of 30 with a d6, you roll the d6 until it surpasses 30, lets say you rolled
Roll 1 a 4: Total = 4
Roll 2 a 6: Total = 10
Roll 3 a 2: Total = 12
Roll 4 a 5: Total = 17
Roll 5 a 3: Total = 20
Roll 6 a 6: Total = 26
Roll 7 a 5: Total = 31
this would mean you get 7 x the spell effect/ 7 + spell effect/ 7 hours of spell duration and do on
Fatigued spells
This effect has a cut-off point of ”30”. When activated, you roll dice until your running total equals or exceeds 30. Each roll is: Die roll + your chosen ability modifier .You must keep rolling until the cut-off is reached, no matter how many dice it takes.
then depending on what spell was used you gain:
For every die you rolled, you suffer Damage
For every die you rolled, you suffer a Dice roll x amount used to get to the cut-off point as damage
an amount of dice roll indicates how severe a de-duff is you get
Spell types
Element
- Fire
- Water
- air
- earth
- lighting
- Nature
necromancy
enchantment
Abjuration (protection), Conjuration (summoning), Divination (information), Enchantment (mind control), Evocation (energy/damage), Illusion (deception), Necromancy (life/death), and Transmutation (alteration)
other spells slop
- vocal
- DoT